AI Insights · Timothy · July 2025
Top Boxing Games on iOS in Latin America, Q2 2025
Discover the performance trends of the top boxing games on iOS in Latin America during Q2 2025, featuring insights from Sensor Tower.
In the second quarter of 2025, the top boxing games on iOS in Latin America showed diverse performance trends, reflecting varying user engagement and revenue patterns.
Boxing Star: Boxing Fight Game experienced a notable increase in weekly revenue, culminating at approximately $1.1K in the last week of June. Downloads surged mid-quarter, reaching a peak of 4.7K. Active users also rose significantly, from 1.4K at the beginning of April to over 4.2K by the end of June.
Real Boxing 2 maintained a steady download rate, peaking at 7.9K in the final week. Revenue showed a slight increase over the quarter, ending at around $425. Meanwhile, weekly active users consistently exceeded 9.5K, with a notable rise to 13.6K by early June.
Burrito Bison: Launcha Libre saw a peak in revenue at $614 in early May, with downloads reaching up to 1.2K mid-quarter. Active users increased from 3K in March to over 4.5K in May, slightly declining towards the end of the period.
WWE Mayhem experienced a revenue peak of $433 in early June. Downloads varied throughout the quarter, with a high of 1.5K in April. Active users started at 2.6K and saw fluctuations, ending at around 2K.
WWE SLAM by Topps® Card Trader had a modest revenue peak of $307 in mid-April. While download numbers were minimal, active users showed an increase from 4 to 154 by early June, before tapering off.
These insights are provided by Sensor Tower, offering a detailed look at the performance of top boxing games on iOS in Latin America during Q2 2025. For more in-depth analysis, visit Sensor Tower's website.